Chazore said:
The main question I have to ask Linus and others is: "why would you, when it's clearly made with one particular OS and storefront in mind?". Like I get that you might want to tinker around with Windows, but Linus is in that "it's gotta have 8k and all the trimmings or it can fuck off" mentality, and tbh, his isn't even grounded with what people can currently afford, let alone know and want to use. I want the deck, mainly for playing indies and older AAA titles I know the device can handle, because I've already seen benches done on the device, I more or less know what to expect with it, so playing brand spanking new AAA titles is mostly out of the question for me, but someone like Linus is going to just push the clock speeds and TDP higher, because he's just that nutty with wanting something to work now, instead of knowing when a limit truly is a limit. At best, i'll probably use the already included emu's to emulate older games as well, but again, not pushing the device past it's limits, because I'm honestly not thrilled by burning a device or hampering perf for the sake of "I did it" (which is what Linus loves doing a lot of the time and again, I find that stupid at times vs what GN does or even Jay2C, both feel more grounded than Linus does at times).
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Well it's mainly because of compatibility. We know how janky it can get on the PC space with DRM and Anti-Cheat and 3rd party launchers and modding support and optimizations and whatnot. My idea has always been to use SteamOS as the primary OS but then dual boot into Windows for compatibility because not all games will run on SteamOS and there isn't anything that Valve can do. Steam has over 10,000 games yet only 1300sh are officially compatible with the SteamOS. Then on top, you have some games that are listed as being compatible but have crashing issues like Horizon Zero Dawn in SteamOS after 5+ hours.
Now obviously that will get fixed but my expectation has always been that if Valve goofs this up, you could still use it as a Windows handheld similar to Aya Neo and such and get the drivers off of AMD's website and continue on. But now it sounds like that in fact is not going to be the case. Instead of being this portable PC experience that I was hoping for, it sounds more and more like a console experience with Steam's library with SteamOS.
While I agree that MS has work to do like the fact that Suspend and Resume is still not a thing yet on Windows, a lot of the issues strictly is on Valve. It is up to Valve to get the controller to function probably in Windows, it is up to them to get the Audio drivers to work, it is up to Valve to make sure they work with AMD to have good GPU drivers. But Valve didn't do that. Instead Valve seems to be in the mindset that if you want Windows, we will let you install it but we won't care about you. And to me, that's not a good thing, especially with SteamOS is still in such an early stage. If Valve had 90, hell 80% of the games on Steam being officially verified, then sure. But instead, it's like 10% and they aren't even verifying the games fully to make sure they are flawless with SteamOS. And if they are gonna treat Windows like this while having their own OS be so jank, it's like great, maybe I should get a refund and wait instead of committing.
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850