| Captain_Yuri said: Well the way I see it is that it doesn't really matter if Nintendo uses RT or not on their own games. Having a RT capable console means wider compatibility with games. And yea it will be 720p 30fps for those devs that want to do it but it will be their choice. I'd rather have the switch 2 give more options to developers than less cause sometimes, third party devs can be very stingy. Nintendo also having access to DLSS could make it part of their API which should mean developers being able to implement it on their games pretty easily. |
I just hope it means devs actually use the power this time, because although we've got gyro functionality with the Switch, not every dev is using it, and I'm reminded once again of devs that didn't use the touch screen functionality of the 3DS, nor the extra juice the N3DS offered (Terraria were pretty much the only 3rd party I knew that actively mentioned to play their game on N3DS, if you wanted to play their game on a Ninty system at that time, which I did and it ran marginally better than on 3DS).
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.







