SvennoJ said:
It would, but not in movement. Performance mode has lots of issues already due to checkerboard rendering. Any RT inclusions would have to drop the resolution as well. This is pretty much the max the ps5 can deliver at 4K30. The game uses 12 pre-baked light maps for the day night cycle, no real time global illumination either. |
Seems like it matches what I expected, the sacrifices for RTX on the current build wouldn`t be worth it even if on resolution mode.
Last edited by CGI-Quality - on 24 February 2022
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







