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SvennoJ said:
DonFerrari said:

Game looks great. The question is would it look even better with RTX or the cutbacks would make it a worse graphical show in the end?

It would, but not in movement. Performance mode has lots of issues already due to checkerboard rendering. Any RT inclusions would have to drop the resolution as well. This is pretty much the max the ps5 can deliver at 4K30. The game uses 12 pre-baked light maps for the day night cycle, no real time global illumination either.

Some more delicious shots from lat night (after the patch)





Seems like it matches what I expected, the sacrifices for RTX on the current build wouldn`t be worth it even if on resolution mode.

Last edited by CGI-Quality - on 24 February 2022

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."