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Leynos said:
hinch said:

Persona 5 was developed for PS3/PS4. Doesn't mean it would be easy for the game to run or Atlas to port to the Switch. If you look at SMT V, that ran quite badly and that was developed exclusively for it.

Kakadu18 said:

When did it top 1mil? It sold 500k last I heard.

And it shouldn't eben be port begging since this game should be on Switch day one.

It hit 1M mid last year - https://personacentral.com/p4g-pc-1-million-sold/

SMTV is running on Unreal Engine 4. It runs fine. Once again Persona 5 is running on the same engine as Cathrine which is a game that is on Switch. Persona 5 was made with PS3 hardware in mind and essentially ported to PS4. Switch is running much more demanding games from Nintendo alone let alone a bunch of 3rd party ports. Persona 5 would be a non issue. Tokyo Mirage Sessions #FE was made on a more powerful console than PS3 in Wii U.

Catherine doesn't use use Persona 5's Royal engine, they used an external engine called Gamebryo. Tokyo Mirage Sessions is using UE4.

There has to be a solid reasons why they decided to release it on every console but the Switch, from the get go. They might even port it some time after release. Anyway done with arguing. Idc if its on the Switch or not.. only bought it up because of the first few replies. Maybe lets discuss the game rather than what platform its on (or not on?).