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This game looks absolutely horrid. Don’t try to defend it, you’ll only look blind. From textures that could, and I shit you not, easily come from the N64 era which includes grass sprites that turn to face your camera like said era, to terrible draw distances and pop-in that are massively exacerbated by fast traversal methods, to horribly low-resolution shadows, to framerate dips and stutters despite being 30fps, the game does not pass the naked eye test unless you quite literally play with your eyes closed.

I had to laugh a bit at this part.  As a modern N64 gamer, this game looks nothing like an N64 game.  It's a cell-shaded game, I mean so the textures aren't suppopsed to be ultra hi-res.  That said, it looks a lot closer to BotW in my opinion than anything from the N64 and looks like a significant graphical jump from previous games (especially the Pokemon games we got on the 3DS just a few short years ago, which were still mainly top-down).  That  said, I do not own a Switch and I do not know what constitutes good graphics on the console.  Maybe the standard set by BotW isn't what it was at the end of the Wii U era (a console I owned) but I would say that this game looks really good with solid graphics by that standard.

Anyways, my opinion has always been that Pokemon's gangbuster success is a double-edged sword and is a big part of why we won't see major innovation from the franchise.  You don't get games like BotW on the tails of massive prosperity.  You get it when you're desperate like Nintendo was at the end of the Wii U era.  If Pokemon sales ever started to dramatically dip, I think at that point we would get the Pokemon game that everybody has been dreaming of for the past 25 years: a full proper console Pokemon RPG with a modern and innovative battle system.