By using this site, you agree to our Privacy Policy and our Terms of Use. Close
jason1637 said:
SvennoJ said:

What's faster than pay with tap? Beep, paid, done.

NFTs are just the receipt, developers still need to build and maintain the systems that deliver the actual digital item. A NFT on its own is nothing but a transaction saying you paid for a piece of content. The piece of content isn't part of it. It's an extra step that's not needed.

The only thing it would save developers is not having to implement a marketplace. But how difficult is that... It would only be more complicated to separate the sale from the items that are linked to your account. If you sell on your digital item, a game would need to recognize the transfer, remove the item from your account and activate it on the account of the person who now owns the 'receipt'.

Actually not devs of projects or games that implement NFTs don’t have to develop these backend things since the person connects their crypto wallet to their account and the item purchased is sent there . 

And who implements and secures the link between your crypto wallet and your account. Plus the developer still needs to make the back end to check your crypto wallet whether you still 'own' that item, or browse your crypto wallet to activate all the in game items that you 'own'.

It's an extra step, not needed, not wanted. It makes things more complicated than they need to be.

Same as when you buy an Amiibo, Nintendo has to make the connection (NFC reader), and program the game to recognize the code and activate the item in game. Yet at least with Amiibos you still have something tangible. An actual collectible once the games are no longer supported and the hardware (NFC readers) no longer function.