Hiku said:
JWeinCom said:
Cause it has for me. I'm playing Trigger Happy Havoc on Gamepass, and after *spoilers ahead* Spoiler! giving Sayaka a second gift it said I completely filled our her page in the journal... And that only 3% or so of gamers have done that. So, this really didn't take that long, and so few people have done it... which could only mean, this girl is going to die very soon. Which is sad because I liked her. Sure enough... So, have achievements ever spoiled a game for you? |
I was going back and forth on whether or not I wanted to read the spoiler, because I wanted to understand the circumstances, but I may want to play that game. Then I realized it's the first one, and I have played that one. Though I think you could have described the scenario in a more vague way so people who are interested in how it happened but don't want to get spoiled can read it and understand anyway. Removing the name of said character, and potentially the name of the game as well, and just describe its setting instead, etc. Then say "If you want to know the name of the game, click the spoiler tag below" etc. Anyway, I don't recall being spoiled by an achievement/trophy before. I can see why you would reach that conclusion while looking at the "Completion among players" percentage though. Though as Twintail pointed out, there could be other reasons for that. I know a bunch of people who buy games, boot them up for a few minutes, and then don't play them until months/years later. When you go through your friends Trophy lists and you see a bunch of 0% or 1% trophies, that's usually what that means.
Trophy notifications that appear on screen are probably always spoiler free for the person that unlocks them. I guess looking into the percentage completion has the potential to influence your thinking. Though it requires you to actively search for it. So you could at least prevent it from happening again by not doing that until you beat the game. |
I always err on the safe side when it comes to spoilers. I think it would become pretty obvious quickly into the game what I was on about. So, I decided not to say much. If it leads to less people understanding me, I'm ok with that.
Again though, I did not look for the percentage. It pops up automatically with the achievement on X-Box. And even without the percentage, I think I would have put two and two together.
Spoiler!
The game tells you to build relationships with characters. It either forces you or heavily suggests you try with Sayaka the first time. The second time, it tells you you filled out her data... So, if it only takes two conversations to do that, and one was thrust upon you, I think it's pretty obvious that Sayaka was not long for this world. Even without the percentage. But, the fact that so few people had talked to her a second time, despite how much of your interactions were with her, and how generally adorable she is, made it even more obvious she was going bye bye soon.