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IcaroRibeiro said:
Wyrdness said:

Wtf this argument has no logic the 8m sales just announced are given as the PC version releases this likely indicates almost all the 8m is on NS alone and PC sales haven't been fully tracked yet, this means by developing for the NS ground up they were rewarded with nearly 8m sales and counting which says do the opposite of what you're saying here.

World was the first PC MH released in the west many of its players didn't even know what kind of game it was while with Rise they do all they knew with World was the massive marketing push, PC outlets who have reviewed Rise prefer it over World as a game and even then why should what PC players prefer affect Rise 2 being made as Rise on NS is the second highest selling MH game on a single platform. If anything Rise reinforced that Nintendo exclusivity still works fine for the series and if a PC version falls short it means the is no need for one in future for this line in the series.

So why instead of spending money to make 2 games, why not release a single game to all platforms and support them all at the same time to get the same money from in game purchases and DLC. A consolidated game per generation with everybody playing together is about as lucrative a franchise can be. It will miss some Nintendo sales, because people will prefer to buy it on PC or Playstation, but will cost them far less money for develop too 

Monster Hunter is Capcom's most valuable IP.  It actually makes more sense to make as many games as possible.  They could have a "World" team and a "Rise" team and nearly double their money over having just one game.