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Captain_Yuri said:
Chazore said:

It just seems crazy to me how a 1080ti is considered the min for this kind of game, even for HZD, when both of those were originally on a closed system that paled in comparison to that GPU. Looking at that 3080 chart and I'm even more surprised, because that GPU atm is rare af, expensive af, and only 81fps, which again, just seems so...low?.

I hope the ports going forward do better perf/visual wise, because as I said to Hinch, I had a tough time trying to spot the differences between texture detail and SSR (and we've seen since the past gen, that pubs have been playing texture parity with PC, especially ubisoft). 

My standards are pretty high, but that's only primarily down to the fact that these are ports from 2 of the big 3, who are exceedingly wealthy and can foot the bill. 60fps is and should be the standard on PC, then going forward, texture detail and the rest should naturally be boosted to being an obvious night/day difference, then we'll see the differences in demands.

The port itself isn't bad, not anywhere near what HZD was it started out, but I just find the hw demands vs perf metrics a bit off. Not saying it has to be a crysis style world of difference, but it would have been nicer to see something closer to what the latest higher GPU's are to accomplish.

One thing to note is after watching DFs video, the specs seems to be a lie. The specs said you needed a 1060 to achieve ps4 quality at 1080p 30fps but with DFs video, a 1060 runs at 50+ fps. If you are interested in the game, I would buy the game and try it out in the two hour refund window with the game ready driver and day 1 patch as the benchmark that I posted was pre-release which didn't have either.

I personally don't think the issue is the port. The port itself imo is pretty well done. But I do think the issue is overall is the game wasn't built with PC in mind initially so the improvements compared to the ps4 version seem subtle. There's quite a lot of differences in the video that you may not notice at first glace, but they do make a pretty big difference overall.

I do agree that PC ports should have more of a difference, especially when you look at the difference in a game like Cyberpunk. But overall, I can forgive them as originally the game wasn't made with PCs in mind and even then, they did put in the effort to include things like DLSS/Reflex/FSR and giving us higher quality settings in several areas that really looked yikes on the ps4/ps5BC version. I'll probably be more critical for the next one though.

Yea pretty much. If Sony continues to make ports like Days Gone and God of War, then I am pretty excited about their future PC iterations. Especially considering how Halo Infinite, a game made by Microsoft, ran like arse while God of War, a game made by Sony, runs pretty well and has DLSS and etc.

It will be interesting to see how these two publishers continue with their future ports cause we may one day have a "console war" on with these publishers on PC lol.

I'm def gonna be buying it, but a lot later on, maybe next yr when the price gets cut, since I managed to nab Days Gone/HZD on sale last year. 

Yea I get what you mean. It's like when MS ports with both in mind, PC still has some overhead to make use of, but when Sony ports later, the port can be decent, but there is less overhead room to get some extra juice from your hw. I'm hoping they change this in the coming years, since I'll eventually be upgrading, and I don't really want to go for a 4080 and find myself getting less perf/visual detail with their future ports (MS had that journey and I know Sony has to take it too if they want to improve themselves). 

It's kinda funny, since 2077 wasn't overall a stellar game, but visually it looked different on PC vs console. I imagine the "next gen" update will bring things closer, but I'd still naturally expect beefed up hw on PC to still pull ahead, visually speaking. 

I wonder how long MS is gonna take with Halo's perf though, since we had to wait some yrs for them to go back and fix some gun audio issues with MCC.

They'll likely reach a console-war themed pointed on PC eventually, but I reckon by then, EGS is gonna jump in like the court jester and go all "lookit me, I got exclusivity cash!", and try to act like the 4th wheel that no one asked for. 



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