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Chazore said:
Captain_Yuri said:

God of war pre-release benchmarks:

https://www.computerbase.de/2022-01/god-of-war-benchmark-test/2/#diagramm-god-of-war-3840-2160

3080 only managing 81 fps at 1440p. I'm sorry, wat...

This is with a GPU that's way above what the system GoW was originally playing on, and only at a res bump above 1080p.

If this is how it's gonna run with a 3080, then the supposed 1080ti "minimal" means I ain't playing it, because I'm playing games at 1440p with a 1080ti, and though I have played HZD and Days Gone, the latter than better than the former, with the former driving my GPU stupidly hot, even with Alex's optimised settings (I still think HZD wasn't the best port compared to DG). 

I think the main issue is that these games are developed for 30fps in mind and because of that, it takes a significantly more powerful GPU to push these frames any further. Even on PS5 it's meh. With Sonys new games having 60fps options, I can see the next one running better overall ironically.

I did buy it from cdkeys which has a nice discount and no tax since overall, it sounds like a good port even if not a fantastic one. Plus it doesn't have Denavo which is always a plus.

But yea, as time goes on, Pascal and such will continue to underperform as a lot of new games are being developed for Turing or later.



                  

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