By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I wish persistent worlds / destructible, deformable terrain would finally catch on. From Dust was awesome, but very limited due to needing a lot of ram and processing power. It never really got off the ground because the maps couldn't be bigger. Crackdown promised a lot, never delivered. Still waiting on seasons in open world games, rain actually affecting the world and stuff that Populous the beginning already did in the 90s.

Still hoping for a new Motorstorm with Spin tires like persistent terrain deformation. Games can render sand, snow, water, yet still fail spectacularly when it comes to mud. And it' so much fun to play in the mud!