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Dulfite said:

Botw 2 started out as dlc. It uses the same map/engine. I think and hope the reason it is taking so long is because Nintendo has a smaller team doing it, since they can reuse assets and whatnot, and they have another team doing the preliminary work on the next AAA Zelda (all new engine, graphics, art style, taking advantage of new hardware).

They could have 50-100 people working on Botw 2 and 200-250 working on Zelda 2witch, not including another team altogether doing a 2-d game and one doing remasters.

Why else would it take them this long to make Botw 2, with a full Zelda team, when so much from Botw1 is useable?

A very realistic reason why it's taken long is simply because the is a lot of new content built ground up for the new platform regardless of how the game started as the are many games that start out as ideas or DLC and instead go on to become huge stand alone games, reusable assets doesn't mean quick development if the is still a lot of new content that needs to be developed.