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twintail said:
PotentHerbs said:

On David Jaffe's livestream, Jeff Ross said the local management at Sony Bend didn't want to do a sequel to Days Gone, and they didn't even push the pitch to the higher ups at SIE. It seems like the expansion of Sony Bend created tension between the old guard and new talent, which caused many of the original team to depart the studio after the release of Days Gone.

Well John Garvin was let go because he couldn't adjust to having a bigger team. He admitted himself in his interview with Jaffe that he would lose his temper often, and that this didn't change even after undergoing training to control himself better. 

It's unfortunate, but Bend couldn't remain a small team forever. 

Can't be small and keep doing big AAA, even more when you see the results you were getting before increasing and improving.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."