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Ok, let me try to catch up

Firstly, some honorable mentions:

#55 - Bravely Default

What I enjoyed the most about this game is the battle system, which adds some extra depth to the traditional turn-based battles with the bravely/default system. The job system featured in this game is pretty deep and super fun to play with. Overall, it's an enjoyable experience with some really likeable characters such as Ringabel and Edea, though the pacing completely collapses in the last few chapters, with a lot of repetition involved to get the proper ending.

#54 - Mario & Luigi: Bowser's Inside Story

I love this game's unconventional setting of Bowser's interior, and also how you get to play as Bowser himself. The turn-based gameplay in this game, which makes use of the synergy between Mario and Luigi to deal more damage, is just super fun; and the overworld puzzles, also based on the cooperation between the brothers, are very well made. The humor is pretty good too.

#53 - Dark Cloud 2

The town-building feature in this game is super deep and addicting, seeing your towns grow and getting more populated is really satisfying. I also really like the sidequests that you do to get people to go to your towns. The story has some really nice moving moments, and the music and art-style are top-notch.

#52 - Jak & Daxter: The Precursor Legacy

I love the open-ended levels in this game and all the secrets and challenges you can find in them, the game really does a great job at giving the sense of being in a grand adventure. Jak feels pretty good to control and the platforming and combat experience in this are overall pretty satisfying.

#51 - Bravely Second: End Layer

While very similar to the first game in many aspects, the jobs it adds and the extra QoL features make it an even more enjoyable experience, which leads to this game's turn-based system being one of my favorites overall. This game's story is much better paced than that of the first game (it has no annoying repetition), and I really enjoyed the interactions between the main characters.

Now, the actual Top 50:

#50 - Tales of Graces f

This game shines mainly thanks to its incredibly well designed and fluid battle system, which is complemented by addicting gameplay sub-systems such as leveling up Titles to get stronger, or synthesizing equipment via "dualizing".  I also really like the interactions between the characters in this game, especially through the Skits, but sadly the main plot is kind of a mess.

#49 - Tales of Symphonia

My first experience with the Tales of series, I really enjoyed this game's characters and their interactions and, while the story is not exactly the most original, it still is engaging enough, and has some really nice memorable events. Also, this game actually has some well designed dungeons with puzzles, something that is sorely missing in newer entries. The battle system feels pretty dated though.

#48 - Mario Kart 8 Deluxe

Going from MKWii and MK7 to this is mindblowing (I skipped the original Wii U version), and it's definitely the ultimate MK experience so far, I think my favorite thing about it is the 200cc mode, which gives an extra sense of speed that I really love, and sometimes makes it hard to return to slower modes. Of course, higher speeds mean you actually have to learn to use the brakes, so your driving abilities are more important than ever to get a good result. Also, thankfully this version has a proper Battle Mode.

#47 - Super Mario RPG: Legend of the Seven Stars

This game is such a charming grand adventure, with many memorable characters, great humor, and a story that doesn't follow some of the most obvious conventions of the Mario games. The battle system is relatively simple, but it adds some extra interactivity in the form of the "Action Commands", which allow to deal extra damage or to reduce the damage received when executed with the proper timing. 

#46 - Paper Mario

Another great Mario RPG, but this one has a peculiar art-style which plays with the idea that all the people in the game's world are made of paper. This game features some really charming characters, good humor, very well designed dungeons where you'll have to make use of your partners' abilities to solve puzzles, and an engaging battle system which expands on the idea of the Action Commands.

#45 - ICO

I think this game shines mainly thanks to the way it makes you feel actually attached to the character Yorda which, in combination with the mysterious and somewhat depressing atmosphere, helps to make the whole experience very emotionally impacting (dat ending). Another aspect of this game that I really like is how different areas of the palace are actually interconnected, which you start noticing as you advance through the game.

Last edited by Link_Nines.XBC - on 24 December 2021