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EricHiggin said:

I always thought Vex teleportation in Destiny was at times a "you clever bastard" moment.

Though they're dumb and weak enough in other ways that it's not very frustrating.

Plus you just Ghost rez if you die most of the time anyway.

They are still 'clever' moments. Bosses in Halo Infinite also sometimes run behind cover to recharge their shield. That already feels annoying, got to take that shield down again. To limit the annoyance, they only do so sporadically when fully depleted, while also routinely standing still absorbing hits. If they would run and hide all the time when they lose half shield, coming out guerilla style to deliver a few shots and fade away again, you would get frustrated pretty fast. Just like if all of those up there decided to teleport rush you.

Now and then the AI is allowed to show you that they can easily beat you, but then get chastised again to be the dumb bullet sponge not to hurt the player's ego too much. If the AI was allowed to coordinate attacks, like one stuns you or your vehicle with electrical damage while others concentrate their fire on your spot or where you will be, you wouldn't stand a chance. Duo bosses are also not allowed to position themselves in such a way that they keep you in between them. They always have to be sort of together on one side, or one has to remain stationary until you're done with the other one.

In Halo Infinite you can see what damage good AI with powerful weapons can do. Load up a Razorback with 5 marines with op weapons, rocket launchers or lasers, and you can simply drive through anything while the marines take everything down in your path. Legendary becomes piss easy that way.

The best AI I remember is all the way back to bots in Unreal Tournament. They were programmed to play like actual players do. Lot of strafing, jumping, dodging, getting behind you, using the environment. They were quite good to prepare you for online play. Yet for single player, imagine a squad of bunny hopping grunts dancing all around you, shooting and throwing grenades at where they think you will be when the projectiles hit. They're not even allowed to run at you in a zig zag pattern, straight in to make easy targets.