Guessed by The_Liquid_Laser
There were a lot of awesome things coming out during what I like to call the Golden Age of Video Games. On Nintendo 64, which came to be my favourite console ever, on PlayStation, on SEGA Dreamcast when it released during the tail end of this age, and also on PC during these years it was classic after classic after classic. So obviously, my anticipation for 'The Legend of Zelda: Majora's Mask' was at an all-time high. During this time, Nintendo actually advertised their core games on tv, instead of the casual ones like they do today, so my head was spinning. No joke, I don't know how it is elsewhere, but just minutes ago I saw the umpteenth commercial for 'Big Brain Academy', while there hasn't ever been a single one for say 'Metroid Dread'.
My aunt and uncle had a friend that worked at Nintendo. Also that's not a joke, they actually did have a friend that worked at Nintendo, at tech support or something. Anyway, he was able to get my cousin (probably stole it) an early copy of Majora's Mask, some time before the official release so that was exciting. I came over to play but there was something weird. Usually in Zelda games getting a heart is good thing, it's health, but now, getting a heart killed you. Instantly. Also, the intro cutscene showed Link losing the Ocarina of Time, but when we opened the inventory screen it was still there. Even stranger, every slot was an Ocarina of Time! We were quite dumbfounded. So I got my own legit copy from the store when it released, and everything was how it was supposed to be. Hearts were health and the inventory was empty. That family friend gifted my cousin a faulty copy. I learned then that it was a better idea to just wait, and get things the normal way. A wise lesson.