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Farsala said:
S.Peelman said:

New hint for #33, and repost of hint #34. #35 has since been guessed.

#33: Being chased by the antagonist makes it look like this game is in the  survival horror genre, but it's not really.

34

I am thinking something like Medieval Total War, probably 2?

Yes, correct!

My hint is even more true if you play as the HRE, the pope really hates you then.

Runa216 said:

I feel so bad about this because I don't like being negative, but for the life of me I don't know why so many people love Guitar Hero III so much. I thought the boss battle gimmick was garbage, the charting was all over the place, the visual effects were outlandish in a way that vastly messed with the rhythm and timing of the notes (so much so that they had to widen the allowance on timing just to counterbalance it), and everything was overcharted as hell. 

It's an exercise in style over substance. a great track list from a popularity aspect but nowhere near as fun to play. I got introduced to way more songs and bands from Guitar HEro 1/2 and the Rock Band series than this. And yes, there's a distinct correlation between developers HArmonix (the team that made GH1, GH2, 80's, and the rock band franchise) and my personal tastes. 

Buh, this is one of those games that I know most people only like because it was the one that had the widest appeal, but there's a dedicated group of music lovers that feel it was definitely a step down. Rock Band did it better. 

Ah, I sparked discussion! But don’t feel bad.

You are probably right, but first off it is true that Guitar Hero III is my pick to represent this series, and the genre basically, in large part because it was the first one I played. Had I played another first I might have felt differently. Still, I did feel I had a little less fun with each subsequent game though, and Guitar Hero III has a lot of songs I liked best to play. Though maybe Metallica does, as their songs are so suited to these kinds of games but that one was obviously a bit repetitive. Continue under mZuzek;

mZuzek said:

Because it's fun.

And one way it was made more fun for a lot of people is exactly in widening the timing for hitting notes. No one's gonna disagree with you that it was ridiculously wide in GH3, you could hit notes like half a second early or late. I suppose many things were overcharted, but because hitting notes was so easy, it made you feel better than you probably were. And everyone probably felt that way, really. That's just fun.

Also, the songs were awesome. Whether previous games had more or less awesome songs is personal taste, GH3 still had a killer soundtrack.

I agree with you that Rock Band did it better, but maybe Rock Band's existence is the exact reason why I never looked down on GH3. The Guitar Hero series definitely got wackier from that point on, prioritizing dumb fun over precision, and it was easy to embrace that because if you ever wanted that precise gameplay again, Rock Band was right there.

Indeed it was fun, which for me is always the biggest point. I noticed the overcharting and the wide timing of this one as I went on to the newer games. However, the overcharting actually made Guitar Hero III more difficult in my eyes. Difficult in a good way, because it made you feel more awesome and indeed that was fun. This was especially noticeable on songs that were in more games. To return to Metallica as an example, III’s One > Metallica’s One by far. I thought the games got easier and easier as the songs became poppier. In will admit though that I never really gave 6 much of a chance because I didn’t really like 5 much. In hindsight I should’ve liked 6’s setlist much better.