twintail said:
That doesn't even remotely make sense, especially with it being F2P with cross-progression and cross-play. in relation to SamSho on switch not having rollback, the CPU can't handle it quick enough depending on the game itself.
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I see. Now that you mention it, Smash is completely unplayable online on Switch (as was on Wii U as was on Wii). I can imagine they need online to be silky smooth because as a F2P game online is all they have.