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SvennoJ said:
scrapking said:
rapsuperstar31 said:

I don't think it needs a refresh yet, but a 1tb+ hard drive would be nice on the S.

I'm noticing a theme here.  :)

They're trying to keep the Series S at a really low introductory price.  More storage would be undeniably useful.  But Series S has a very high attach rate with Game Pass, and a lot of GP content is Xbox One (or even Xbox 360 and OG Xbox).  What do you think of including both a velocity-grade SSD, and a regular inexpensive SSD, in the system to keep storage up and costs down?

The system could automatically install content on one or the other depending on whether it's been upgraded for the velocity architecture or not.  And even if ALL your content is newer games, you'd still get value out of the ability to swap those games out to the cheaper SSD if you're running out of space.

This way Microsoft could advertise the same amount of storage (1TB) on each Series system.  On "X" systems it could all be velocity content, but on "S" systems it'd be a mix of velocity and regular.  That would become part of what you're paying extra for on an "X".  Obviously we all want as much out-of-the-box storage as we can get, but we need to be realistic about the price points that Microsoft wants to sell the "S" system at, so I think this compromise works.  Thoughts?

As long as it's all automated, why not. But it's probably cheaper just to have one larger SSD instead of an extra one. Question is, does MS rather have the profits of selling the expansion cards and simply do cost reduction. Keep everything the same and lower the price to get it to sell more. I'm guess a lower price will get the stock of the shelves more efficiently than increasing the storage space.

Bigger internal drives have been a very common thing on the consoles with the passing of years and well with more games available more space is needed to keep them. So they could still have the series S with 1Tb internal and sell well on the expansion.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."