By using this site, you agree to our Privacy Policy and our Terms of Use. Close
mZuzek said:

I really disagree with you on it being a retread, and a nostalgic formula, and whatever other terms you used to keep saying the same thing. To me this felt like a proper new entry in the series with its own unique twists and feel, obviously it doesn't reinvent the wheel but "retread" is the last word I'd use to describe it. That term to me implies something that is being made only to appease the nostalgia of a fanbase, and Dread is very much not that, it was made as a proper sequel to Fusion and one that was planned for a long time with its own storyline and concepts.

Everything from the tone to the visuals, the upgrades both old and new, the combat and movement mechanics, level design, the EMMIs, everything was revamped and felt really brand new. If anything, that's what surprised me most about this game - unlike Samus Returns, which felt like the most formulaic Metroid game you could have (even as a remake, they should've done better), this game truly felt like it was breaking into new grounds and expanding the scope of the series, pushing it further.

I'm kinda surprised you still rated it an 8.5 as your review seemed to focus quite a bit on the negatives.

Sorry but for me felt like a copy of samus returns on the 3ds. The only different was the higher resolution. Game is way overrated, I enjoyed way more Ori and the blind forest.

Before responding to this comment, learn to read properly, I never said the game was bad, nowhere near bad, just overrated, they made it like it was the biggest release of the year, in a year that we already had Returnal, Monster hunter rise, Skyward sword. far cry 6, resident evil village, Hitman 3, Ratchet and clank, scarlet nexus, age of empires 4, tales of arise, forza horizon 4, monster hunter stories 2.