SvennoJ said: Ahh, yes, a mobile PC you can connect to a TV, I forgot about that use case :) |
I think Nintendo will eventually follow suit, since Sony and MS are doing this now, and Sony followed MS in charging for online, then Nintendo followed some years after. Once they see the free money on the table, they'll eventually see some reason to go for it.
Nintendo might try to stop emulation, but they've already gone for select sites that are very loud and obvious (Also doesn't help that twitter aids the blowing up of these sites and rising popularity, making them easier targets for Nintendo to take down). I doubt they'll meddle with Valve & the deck directly, because we know the device is using a distro of Linux, and that is a realm Nintendo can never touch/tamper with (due to it's open nature).
I have noticed that Sony is going back to back with Dualsense support for some of the games they've ported over so far, as well as Valve allowing updates for devs that want to support it via supported updates. I think it's safe to say that at this point, Dualsense support is going to become as commonplace as the Xbox gamepad has been on PC for years, because we haven't seen this level of support with the DS2/DS3 that we are for the DS4 (users had to manually track down the files for years for the previous versions, and Steam didn't natively support them afaik).
What I'd like to see, is if DS4 support is going to allow for user made button configs, much in the same way users were allowed to for Steam gamepad, because when I was testing out my Steam pad, some user defined configs were better for me to test the gamepad out than the standard Xbox inputs were (which was pretty much the default layout for me upon first using it).
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