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curl-6 said:
mZuzek said:

It shocked me how much harder it felt to aim at those than it was in Samus Returns. Everything in Dread is a big improvement from the 3DS game but grapple really sticked out.

Assuming you already have Flash Drift, using it in the air can get you past some of the sections where you're expected to grapple across.

I swear like every other game in the world moved on to auto-grapple with a single button in the 7th gen if not the 6th. Literally, just ZR is all they needed. One of the dumbest design choices I've seen in a game in years.

Auto-grapple with ZR would have been fine for grapple points (which are rare) but you often grapple unto the spider magnet sections and for those it's really nice to be able to aim at which part of it you wanna grapple.



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