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curl-6 said:
Agente42 said:

The problem with Rise is short compared with another MH; and a lazy job for Capcom, launching a game with a half story, neither World have this problem. The longevity of World is much better in the launch. 

World didn't have to contend with the impact of covid on development, Rise did, hence true ending being added a couple of months after launch and its roadmap being somewhat sparse.

As for Rise only having 60-70 hours of content, I've played over 90 hours of it and I still haven't built even half the armor sets and even with sticking to just 3 of the 14 weapon classes I still haven't built everything in those classes.

Also, base Rise has more monsters than base World.

the point of monster I Agree. and the point of covid, you are right.