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padib said:

twintail said:

I agree with your general concern, with Devs increasingly moving to exclusive status.

I just don't think this particular move is a cause for concern in anyway. Small team with a small portfolio. 

I do think this bodes well for Firesprite though. They apparently have 3 games development and the increased headcount will benefit them

I'm totally cool with that. If it can help a dev out great. I'm just starting to get stressed about the overall trend.

The concern is valid, but except the PC porting company they bought everyone else was working with Sony for several years, so the aspect of multiplatform being lost to exclusives really don`t apply.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."