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JackHandy said:

I just think it's nuts that we have to use CRT TV's to get the best experience while playing older consoles still. Maybe I'm just ignorant to the way new tech works (probably the case), but it seems like they should have solved this issue years ago lol.

OLED tvs are very close to replicating the color 'magic' of CRT, however the other problem is fixed grid vs continuous electron beam. Games were made to look best on a continuous beam, which naturally 'smooths' out horizontal detail. And of course CRTs have no processing lag at all. The best game mode tvs come close, yet in game mode you get the simple pixel to pixel match which makes games made for CRT look like having giant pixels instead of a nice smooth image.

Maybe one day there will be a CRT mode next to game mode, yet processing isn't there yet and not fast enough yet. Then the problem gets more difficult with games optimized to look best on interlaced displays. Those old 60 fps games where all 480i, or 240 lines per frame, 2 frames make one 480p picture. Yet due to the nature how CRT 'glows' the alternating lines create the illusion of 480p60, while it's essentially 240p60 or 480p30.

It can all be simulated, but not fast enough yet to also have the advantage of zero lag.