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padib said:
xPhenom08x said:

This has become quite a fun thread. Both companies (Nintendo & Sony) will continue to do what is best for them. Their choices will come with rewards and consequences.

Nintendo's focus on hybrid platforms will probably lead to more versatility globally. Customers will buy the Switch and treat it as whatever they want(home, handheld, or hybrid console) allowing Nintendo to potentially gather a larger base. Strong customer base across NA, Europe, and Asia(including Japan) is a great advantage over the others which are seriously lacking in Asia compared to Nintendo. It will likely be the difference between Switch's 140 million potential vs PS4's 120 million potential. The downside to Nintendo's strategy is the lack of triple A 3rd party support. The platform being versatile hurts its hardware power leading to their absence.

Playstation will continue to build powerful home consoles because they want and need that Triple A 3rd party support. Western or Eastern support is important to Sony because Sony would then have to sell platforms using their own ip. The reward is a massive global userbase and a colossal amount of software sold. This strategy comes with the downside of turning away customers interested in any versatility in their platform. Japan is the perfect example of a country of people preferring versatility, Japan doesn't only love portable play or else Switch Lite would lead the charts and Vita would have smoked PS4. Japan is a big deal because there is no other country besides the US that can give you 30 million customers.

Both strategies work obviously, both companies latest platforms are among or will finish amongst the top 5 selling in history. Sony leads the industry in revenue and software while Nintendo leads in profits and hardware. Sounds like some good places to be in to me.

I mostly agree with your post but I wouldn't call most western games AAA. They have lots of money backing them I give that to you, but to me a AAA is something like Monster Hunter Rise, Dragon Quest, Bayonetta, all of which were doable on the Switch.

The push for realism in western games doesn't necessarily make them of higher quality (as in AAA). It makes them more realistic, it makes them more expensive, but better? idk

I agree, this is one of the most fun threads we've had in a while.

Yeah I definitely didn't mean most western support was triple A. I meant most of what you see missing from Switch will be that Triple A 3rd party support. The Switch is building a massive userbase so quite alot of developers will bite despite the hardware. Quality is in the eye of the beholder so I never talk about it. Ring Fit Adventure isn't what I would call quality but it will surely outsell quite a few games that I do view as quality!