the-pi-guy said:
It's still an indie game. They might not have thrown lots of money at the marketing, but they've been pushing it decently on social media. https://www.youtube.com/watch?v=yExmnI46srY https://www.youtube.com/watch?v=V44I1TSFpOc Ember Lab shares the journey bringing their hero to life in Kena: Bridge of Spirits, out September 21 on PS4 and PS5: https://t.co/09hqbstyV3 pic.twitter.com/tZvVUtMOkX |
There were some other indies on their last show, and they overshoot their 40min by a long shot, so they could spare a few minutes for Kena there as well =p
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."