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hinch said:

Whelp looks like Deathloop is another victim of a poor port/optimisation or even Denuvo -

The guy has performance issues with a 3080Ti!

https://www.reddit.com/r/Deathloop/comments/pnrmzz/the_game_is_pretty_unplayable_on_pc_right_now/

https://www.reddit.com/r/Deathloop/comments/pnqmfi/is_the_stuttering_on_pc_occurring_with_gsync/

Granted a lot of these comment are from Ampere GPU owners, a couple of posts in the there who own a GTX 1070 don't appear to have the same issue. It might be that some settings like Ultra are poorly optimised for select setups.

Honestly, I blame their engine. Arkane had the same performance issues when they tried to mesh their engine with another one for Dishonored 2, and that also performed terribly on PC for nearly a year.

AI also looks pretty braindead from some of the reviews I've been watching so far (GMANlives review as one example), and coupled with the performance issues and it's price, I don't think I'm going to bother with it (much like I didn't bother with DH2 either). I guess Arkane's last good game for me was the first Dishonored, as I wasn't fond of Prey's performance and visual issues (having to mod the game to get better lighting/textures was a bit of a pain). 

It's a bummer that Beth/Zeni acquired studios tend to botch up something with their games (like Wolfenstein reboot having some perf woes or texture issues for example).



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