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Squilliam said:
obieslut said:
Squilliam said:
@obieslut they probably will try to hit 100% possible usage on the 4 inline SPEs next up. Thats 4/6 or 66% of the available SPEs. Thats as low as the low hanging fruit hangs and it seems like the next obvious goal for an incremental but noticeable improvement in the technology.

 

i think you are right, you dont want to max out the hardware so early into its life or you will get the Gears effect


 

Actually I was thinking the Alan Wait and the Kill-later 2 effect. You don't want to set the bar so high that you cause yourself delays needlessly. So it makes sense to move more cautiously and let the technology and techniques develop without trying to force it and waste tons of $$$ and time in the process.

i wonder whats going to be the killzone 2 effect. i think sony are going to get some whiplash of that unless every developer is willing to put out th emoney for the games to carry on looking like that