curl-6 said: I've finally gotten around to giving Astral Chain a go. I'm about three hours in and... I dunno, it's hard to say. I have managed to put aside my initial misgivings about the art style and VA but the combat system is just so complicated both in terms of mechanics and controls, to the point where I'm still finding even basic fights a bit overwhelming. Anyone else feel this way when they first played it? Does it get better? |
It doesn't get any easier from what I remember, but I never found the combat too overwhelming. I spent a lot of time doing the training simulations which are very well setup. If anything it gets a lot more complicated once you unlock the different abilities/mechanics, but spending time in the training simulations experimenting with them is part of the fun.
At least give it a bit more time until you unlock the training modes, 3 hours isn't a lot to go on.