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IcaroRibeiro said:
JackHandy said:

This is absolutely true, but it makes you wonder why people purchased so many games during the 8,16 and 32 bit era. Most of those games were either the first of their kind or damn near close, and people ate them (innovative and new styles of games) up in ways that they don't now. It kinda makes you wonder. Did society change? Did the gaming industry change? Was it a little of both? 

Whatever the reason, I wish we could go back to the way it was before. Back then, everything (including the consoles themselves) felt so groundbreaking, fresh and exciting. 

I think the answer is gaming was such a novelty that people hardly had any standard to compare to anything released before. Today people already have a very well defined set of preferences and well-know experiences, so every time they play they will try to associate the new experience with the past experiences and the odds of rejection whatever is new are bigger

Back to times where gaming was a novelty it target mainly kids and kids like changes, challenges and discover new things. Those lovely, joyful and open minded kids now are boring, cynical and lazy boomers and they turned to be the main target from studios. Maybe we all should stop playing video games and let just kids play like in old times, I'm sure innovation would be praised or at least more than today  

 

That is a wonderful observation, and I think you might be on to something. I had never thought about how the age of the average gamer might affect things in this way. Back then, it was mostly kids and a few teens sprinkled in and those demographics are a lot more open-minded. And with an open-minded consumer comes the opportunity for publishers to be adventurous when it comes to what they can sell. And of course, when publishers are willing to pay out for adventurous games, there will naturally be a lot more developers trying to make them.

Unfortunately, I don't see a workable solution short of another gaming crash. And is that even possible anymore? I don't think so. At least not for the foreseeable future, anyway. Gaming has become as mainstream as movies so we're kind of stuck right now.