FSR reviews are out
The jist is that it depends on the game but Ultra Quality settings always look close to Native when upscaling to 4k while giving you 40-50% performance boost in Godfall with Ray Tracing enabled on a 6800XT. The rest of the settings heavily varies. On certain games like Anno where there isn't much motion, you can get away with Quality and lower settings. But with games like Godfall where there's lots of details, motion and etc, it gets noticeable. Upscaling to 1440p and lower is where it starts to fall apart. Ultra Quality upscaled to 1440p still looks good but anything below is a no thanks situation unless you are desperate for performance. It looks better than lower resolution in every instance though. It is also very easy to implement.
So overall, DLSS 2.0 > FSR > DLSS 1.0
Good first attempt but I'd like to see FSR being compared against other Temporal Upscaling Solutions instead of just against Native. But it is a good performance boost that will work with a ton of GPUs. If the game supports DLSS 2.0 or higher and you have RTX card, you should obviously go with that but for everyone else, FSR is a good alternative mainly at 4k.
Last edited by Jizz_Beard_thePirate - on 22 June 2021
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850







