Shaunodon said:
What he said has nothing to do with popularity. Popularity is based around exposure people have to something. The reason many artists can remain unpopular for a long time but then suddenly become well-regarded, is becuase they lack exposure and the funds/means to spread their work early in their careers. On the other hand, a car can be generally considered as ugly, but still be very popular and common because it's cheap and practical. Most people would generally accept the new Fast & Furious movie will be garbage, but it'll still rake close to a billion dollars in box office because it offers cheap fun and boasts enough name-talent to appeal to a wide number of people. None of that relates to objective value or quality though, just like your comment doesn't relate to his argument. For the record: I watched both showcases in full and they were the only showcases I bothered to watch at all. I felt Nintendo won pretty easily. I didn't hate Microsoft's, but they didn't show me anything I wasn't already aware of, other than the new co-op shooter from Arkane. I also don't have much optimism in the new direction for Halo lately, but I'm keeping some hope alive. |