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theRepublic said:
Vodacixi said:

The original Metroid has a certain charm. It's the most open game in the entire franchise, allowing you go to anywhere you want and skip almost every power up. However, it's an absolute nightmare to play unless you are really into old clunky games. No diagonal or down aiming, no crouching, enemies can hit you even if you are going through a door, password saving, tons of clonic rooms with no other purpouse than to confuse you, no map, no way to refill your HP and ammo other than the painfully slow method of killing infinite enemies that come off pipes...

Honestly, I cannot comprehend how someone could say that METROID (NES) is better than Super Metroid. Other than being an interesting experience for a fan of the series that started the franchise with newer games or a nostalgia trip for those who played it on its time... it's not a very good game at all. Even by NES standards.

I'm glad someone said it so I didn't have to.  I love the Metroid franchise.  Four Metroid games make it into my Top 50, and two into my Top 10 for the end of the year event we do here.  I was born in 1985 and have played plenty of old games.  Even with all that, I will say this: The original NES version of Metroid is near unplayable by modern standards.  Super Metroid outclasses it by far.  It feels so much better to play Super.  Light-years ahead.

Yeah, Super Metroid is the better game overall. The only reson I'm able to play Metroid (NES) without wanting to kill myself is that savestates exist. That and knowing the general route I have to follow thanks to having played Zero Mission a thousand times.