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mjk45 said:
The_Liquid_Laser said:

Yes, I like the sequel, but I think the characters and scenarios are better in the first game.  I would recommend the sequel to anyone who liked the first game though.  Also, there is a lot of great fan made content out there, and I think you need the sequel to play most of it.

I agree both are enjoyable , since beside gaming I have been a comic book aficionado for a long-time, and especially love the  Jack Kirby Steve Dikto era so for me it was a match made in heaven.

But the best thing was through luck and happenstance I received the most wonderful introduction to the game I was in Canberra to visit a friend at ANU (Australian National University) and later we stopped into a bar, after awhile we started chatting to some guys at the table next to us and it turned out they were from Irrational games Australia and if iirc SWAT 4 was their last game at that time but not really my type of game, after mentioning this the conversation moved onto their present game anyway after many drinks we had to leave since I had a early morning flight back to Tasmania.

The next morning while flying back the only recollection of the chat I remembered was it was totally dominated by a fast talking guy with a strong American accent, never thought anymore about it to around 6 months later when to my surprise I received a package in the mail with a demo of Freedom Force, the mystery was solved when I rang my friend Tim at ANU it turned out that they had promised me a demo and later on they and Tim had become friends so they got my postal address through him, another aside to the story was many years later I was watching an interview previewing Bioshock with Ken Levine when the lightbulb went off as too who the American dominating the conversation that night in Canberra was whether Ken was working out of Canberra at the time or just visiting I don't know. and since my friend Tim has passed away at 33 he's no bloody help.

Apparently at the time of Swat and Freedom force Irrational Australia was in charge of building the games and Ken and his Irrational studio handled the story and characterisation something that continued with Bioshock1 and 2 except that Irrational Australia was no longer fully developing the games but were now a technical studio in charge of the engine and backend support using Unreal Engine 2.5 but today they no longer exist.

So, are you saying that you got a free copy of the game from Ken Levine?  That's awesome!  I love Freedom Force so much, that I think I would have been starstruck if I was in that circumstance.  Although I would love to get every detail about the two Freedom Force games straight from Ken.