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Plaupius said:
I seem to remember reading an interview of Chris Taylor somewhere, and he said that having kids changed his perspective on life and while working on Supreme Commander, he actually enforced an office policy of not working overtime/sleeping in the office etc. And, he also said that it was surprising that the amount of work they got done did not suffer because of this policy. Some other things he said echoed the same sentiments as the quote in OP.

I think it's very important to bring these kinds of issues to the table, as we as gamers are used to demanding nigh unrealistic things, and when the poor devs don't live up to the status we have imposed upon them, we show no mercy and just slaughter them. I think it's time for me to make a personal resolution and treat all devs with more consideration and respect, and I urge everybody here to do the same.

I agree.  Those people that work for game developers deserve some time with their families and shouldn't have to sleep so much in the office.