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Chazore said:
curl-6 said:

I already said not every dev will necessarily utilize it, but a game like BOTW on Wii U could never have been made if 60fps was the minimum allowed, same for other games that are pushing the CPU hard.

World simulation can refer to all manner of moving parts and systemic elements with the world, from wind to traffic to crowds to wildlife.

I'd love to see AI improved myself, though I was referring more to the number of AI entities that can be processed per scene than to their routines specifically, but the fact remains that 30 vs 60 is not just a matter of graphics, your CPU as well as GPU has to run at 16.67ms per frame to hit 60, which allows for only half as much processing time as 33.33ms/30fps.

Where did such knowledge of you come from Curl?.

You've never been this sophisticated and well versed in game design and AI tasks/usage.

But again, what about the sacrifices that are made to games being ported from PC to the Switch, which have been running at 60fps on PC?, like sim games for example.

He's not wrong though.

60fps vs 30fps is "frames per second". - The less Frames per second you have, the longer you have to process stuff... Which is frame times.

At 60fps you have exactly 16.67ms to get everything ready.
At 30fps you have exactly 33.33ms to get everything ready.

And now with the push to 120fps we need to have everything ready in 8.3ms.

So every single effect you add to a game costs you frame time in terms of ms.

Say for example you build a game and you have it all up and running nicely, but your frame time budget is sitting at roughly 20ms... But you would like to improve image quality some more. - That means you have 3.33ms of frame time to play with... Which consequently will mean you can now add in TSAA at a cost of 1.5ms of frame time and still get some free overhead.

Frame times is the time you have until you process a frame, it's essentially a different unit of measurement compared to framerate... Aka. Amount of Frames over time.

Things can get allot more complicated than this, but it's the general idea.





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