Dallinor said:
Do you need a timeline or something, you seem confused? It's incredibly simple. Microsoft offered paid DLC first and paid MTX first. They put it in their games first, pitched the idea to other developers, and then popularized it through Xbox Live. Your 'point' is irrelevant. You're just muddying the waters. Very obviously as well. There is no "congrats". Trying to lump the two together for damage control makes absolutely no sense when we're looking specifically at the origin between two companies and who popularized it. That's just trying to rewrite history. It was Microsoft. End of Story. |
Weird how I am confused when you are the one who can't keep your definition of what is DLC and what are MTX straight. You listed three games with extra content you can buy from Xbox 360 and called them MTX. Like I said before, if a map in PDZ or some cars in PGR are MTX, then so would SOCOM II maps that you have to go out and buy a Sony magazine to get. Also, the Xbox sold like 20 something million consoles. PS2 sold like 150 or something? So who exactly "popularized" what? You're the one who seems confused here. It's not a "timeline" about who did it first. It's about who made it standard.
Xbox wasn't the first console with a unified online approach, with built in online play, or even pay to play in the console space but they are rightfully credited with making all three of those standard because they are the ones who popularized it. No one cares that the Dreamcast had a 56k browser built in, that Sega games eventually required a subscription to play, or that you could get one username on your Dreamcast to be identified across all Sega games (aka a Gamertag before the Gamertag). No one cares because the DC barely sold anything. Just like Gears is credited with how modern third person shooters play, even though games like kill.switch existed before it.
Sony also popularized the Online Pass, and now $70 games. Again, there is blood on every companies hands. It's about time people got over it.