Captain_Yuri said:
Well that's what AMD gave them... AMD could have provided them with a better sample but they didn't... Regardless, we will see how the final product is but the key to getting mass adoption will be it's image quality vs other upscaling solutions as every other upscaling solution (that's not DLSS) should give you similar performance and will work on any GPUs as well. So as long as FSR is better than the usual upscaling solutions like UE4's TAA Upscaling or UE5's new Temporal Super Resolution, it will be awesome! |
Thats true. we just got to wait.
It takes genuine talent to see greatness in yourself despite your absence of genuine talent.







