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Cyran said:
Captain_Yuri said:

Here is Anandtech's take on FSR:

https://www.anandtech.com/show/16723/amd-formally-unveils-fidelityfx-super-resolution-open-source-game-upscaling

After reading this I now expect best case for FSR is going to be as good as DLSS 1.0 which was not very good.  Well hopefully that mean by FSR 2.0 they finally have a useful alterative to DLSS 2.x but look like we going to have a long wait for a competitive alternative.

I think that'll depend on how it looks in motion. There has to be a reason for AMD to be confident in their spatial scaling implementation if they already knew the kind of temporal issues Nvidia was getting with DLSS 1.0.