Cyran said:
After reading this I now expect best case for FSR is going to be as good as DLSS 1.0 which was not very good. Well hopefully that mean by FSR 2.0 they finally have a useful alterative to DLSS 2.x but look like we going to have a long wait for a competitive alternative. |
I think that'll depend on how it looks in motion. There has to be a reason for AMD to be confident in their spatial scaling implementation if they already knew the kind of temporal issues Nvidia was getting with DLSS 1.0.







