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Persona 4: The first 5 hours. It sets up the story but it's so slow.
The Last of Us: The flooded hotel basement. The atmosphere is amazing, but I'm a coward for horror games and it's a ridiculous difficulty spike.
The Last of Us Part II: Ground Zero/Rat King. See above.
Jak 3: The vehicle section where you have to hunt all those weird monsters in the cave. Also, the boss at the end of act 1.
Final Fantasy VII Remake: Chapter 3. The other open sections are fine enough (though still a big downgrade from the linear sections), but this one is so boring and so visually ugly.
Breath of the Wild: The Yiga Clan hideout mission. It's so annoying as a stealth mission.
Bloodborne: Yahar'Ghul after the blood moon. I am someone who genuinely loved The Nightmare of Mensis for its oppressiveness, but this one was too much.
Ratchet and Clank: Going Commando: The giant Thugs 4 Less robot boss.