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IcaroRibeiro said:
curl-6 said:

Dragon Quest 12 being made for PS5 would be an idiotic move, but the kind that I'd expect from a third party.

It'd sell better as a Switch game. Chuck it in 4K for PS5 if you want some bonus sales, but making PS5 the lead version when it will never have Switch's reach in Japan where Dragon Quest gets the bulk of its sales would be classic third party stupidity.

This assertion only holds true if you are to believe Dragon Quest popularity will be forever locked in Japan. If Capcom had this mindset Monster Hunter would never become such a WW hit

I understand you guys always pray for your favorite system get as many exclusives as possible, but let gets the facts straight: Switch is the ONLY system in the market there is severely underpowered in therms of hardware and in 2 years this will only become more clear. I'm not talking even about next/current gen, but also talking about PS4 and even mid sized PCs. The single decision of releasing a cross gen game for Xbox One and PS4 right now already rules out the standard Switch. They needed to build from the ground a version of Dragon Quest XI that is slightly weaker than the PS4 version in therms of resolution and frames, the outcome was awesome and I doubt anybody really care for those small details but they are going for Unreal Engine 5 for Dragon Quest XII strongly implying there will be a spike in graphics compared to XI that PS4 and XBONE can handle, but standard Switch shall not 

The third parties Switch is getting will be exclusives, like Monster Hunter Rise, they will sell fine enough, maybe even more than most games in a single SKU. However developers for Final Fantasy or Resident Evil will save their mainline entries for other system because they will have bigger audience specially during the cross-gen period. If the point being discussed is to turn DQ more appealing outside Japan then the next mainline DQ will need the same strategy being used for Final Fantasy and/or Resident Evil, even if it means not making Switch the lead version. They released a caped down version for 3DS aimed to Japan and it worked pretty well, it was lower budget and allowed them to keep the market share as big as possible. Not making a more hardware-demanding version for PS4/PS5/PCs is the truly idiotic move if the plan is to make Dragon Quest more appealing WW

So the third party sell better on switch x ps4, but will launch in ps5 exclusive because of no rational reason. The instal base, the Japanese market dominance, the worldwide success. This not count, only count the PS5, because no rational reason.

Switch in 2023 maybe have 140+M instal base and the ps5 only maybe 55M, why I will lose 140 million user base and all local market?

It's the dumbest decision ever.

Multiplatform is a rational decision.(PC, Switch, PS5, Xbox)

or Switch exclusive.

the rest is the Nagoshi craziness realm. 

Last edited by Agente42 - on 31 May 2021