IcaroRibeiro said:
Well didn't know MS fans this sort of fetish in 60 FPS games but I assure you neither Nintendo nor Sony sales are being halved by the lack of 60 FPS. Maybe you should stop paying attention to this media outlets and pay attention to what the majority of gamers are playing. PC gamers who can afford high end hardware are another thing altogether, they are paying premium price for their hardware and they are more well versed about tech and system specifications, so it's not unnatural for someone who is affording a 2k USD PC be not only more picky but also more conforming if your PC doesn't run a game at higher res/frames it your PC at fault and you just need to upgrade it The reality of console market is not the same. People want to play consoles because of both simplicity and familiarity, you get a game and this game runs as good as possible in your hardware. The mindset is if the game doesn't perform well then it's the game that isn't well enough optimized, you see? Nobody really blames the hardware, because the devs knew exactly for what hardware they were developing for. If running 30 FPS is the best (sometimes the only) way of putting said game to run on consoles so be it, in you are unsatisfied I strongly advice you to go PC gaming because console gaming isn't for you |
Ok,
1st) I don't know at which point this discussion became about sales and about what fanbase prefers what. I thought we were talking about the supposed sacrifices the devs needed to make to get a game to run at 60fps.
2nd) You are ignoring the second part of my statement. I said, "publishers cannot release a 1080p-30fps game anymore." So far Sony hasn't released a game running on the PS5 at those settings, and I HIGHLY doubt that they will ever do.







