Pemalite said:
You can set the affinity in task manager, you just assign your game to set CPU cores. I.E. CPU Core 0, 2, 4, 6. |
It doesn't settle with FS2020, but that's not well optimized.
Here's the difference between boost and no boost on my laptop with FS2020
FS2020 hammers one core, making it boost up to 4 ghz all the time, causing thermal throttling, the large dips in GPU usage which get more frequent as everything gets hotter and hotter. Without boost fps is a bit lower, but more stable and temps stay in the low 70s. With boost my left USB port starts getting iffy after a while, I assume from the excessive heat. No issues without boost.
This was before I upgraded to 32GB ram. I cleaned the vents out as well while upgrading but it was pretty clean. It didn't make any difference for temps anyway. I have it sitting on a metal table, with a couple small woodblocks at the back end to leave a bigger air space underneath to draw in air, and of course clear space at the back to blast it away. FS2020 doesn't model the plane engine overheating, but I still need to keep my laptop temp in check :)
I tried Ori again. affinity to even processors only (0,2,4 etc) and confirmed it's only using those. Boost enabled, v-sync disabled, no heat issues (stays below 70c) yet still stutters. It's the game logic or something as it's not temporary dips in fps, the actual running speed is affected, scroll speed is not constant. Which is very annoying for a sidescroller. I guess I can play it on XBox one day, Blind forest bad port.







