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1. FPS: Huge value during PS360 era where almost all shooters were in 60fps, but after 75 billion of Call Of Duty and Battlefield games, the genre became very repetitive and unapealing
2. Battle royale TPS: I don't need to explain why I think
3. Games with a so-called "solo campaign mode" which is just an excuse to charge 60$/70$ for the same old online mutliplayer game