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curl-6 said:
JackHandy said:

The thing I notice right away when playing on a CRT is how there's almost-zero input lag. I was trying to play SMB3 on my 4K TV via the Switch one day and kept dying in ways that I never use to die when I was younger. Curious, I went downstairs, popped the actual cart into my actual NES, turned it on, grabbed my controller and within seconds, I was literally flying through that game on my CRT. It was crazy how much more accurate my button presses and timing was. It was as if I were some sort of cyborg ninja utilizing the full brunt of the force!

After that experience, I completely gave up trying to play anything retro on newer consoles (I own all three). From now on, if it's PS2 or older, it's on a CRT via an actual disc/cart. There's just no other way.

I had a very similar experience with the Donkey Kong Country games. Playing them on a HDTV I died all the time and wondered if I was just a worse gamer than I was when I was younger, but once I played them on a CRT again suddenly it felt instantaneously responsive like how I remembered it.

Looks a hell of a lot better than on a HDTV too.

While I understand the reasoning behind it, it does feel strange when you're playing a game one a modern HDTV and it looks far worse. There's this moment of weird disconnect where you're like, wait... why did we think liquid displays were better again? When a TV that was manufactured in 1999 looks and performs better than a TV made in 2021, something is wrong. Clearly, the people designing these things didn't take any of this into consideration.