One thing I dislike very much is how in Persona games, if your party characters are KOed, you can bring them back through various means, but if the main character falls in battle, then it’s an instant trip to the Game Over screen. None of this being supported by in-game logic of any kind. Just the game designers being morons.
This made my treks through Mementos a chore in the later parts of the game, and I have put the game on hold for a long time because of this stupid and frustrating design choice.
If it made sense from a plot perspective, fine, but it doesn’t. It’s just there “because”, just like so many other aspects of the series.







