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OdinHades said:

It's the bare minimum for me these days. I just got used to it and can't stand anything less anymore. Although I'm certain I can get used to 30 fps again, hell I played Starfox back in the days with like 10 fps or something. But as long as I don't need to, I won't play at anything less than 60 fps. I even start to imagine to see differences between 60 fps and 120 or 144 fps, lol.

Luckily I don't have high standard when it comes to graphical fidelity. So I will happily pull sliders to the left to get dem sweet fps. And I'm pretty certain I won't have to deal with anything less than 60 fps for quite some time with my RTX 3070. Wanted to get a 3080, but you know how it is right now, I'm happy I got anything at all.

The switch is the only console I play on right now and luckily most games I play on there are also 60 fps. My son played Descenders the other day with 30 fps. I couldn't stand it, but he seemed fine with it.

Long story short, I'm spoiled as fuck when it comes to fps. =P

This is why PC is my platform of choice, through multiple generations. I don't have to compromise, or at least not to such an extreme. Consoles have been compromising performance since the 5th gen. Whereas on PC, I can play and tinker to my liking. If I feel that FPS is lacking or not up to par, I can cut back on computationally expensive effects like shadows, AO, particles and volumetric fog for better performance while still looking great.

On consoles, you just have to take what you can get. Though that's slowly getting better, with a lot of games now with different settings for performance/fidelity.. which is definitely a good thing!

Last edited by hinch - on 26 May 2021