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Chazore said:

And what about those games that run perfectly at 60?, where's that advantage then?.

It feels a lot like a weird advantage to have, having a game locked at 30fps vs 60fps and above.

I have played games for decades, and I do not see 30fps feeling better than 60 and above, not in any subjective or objective sense (the latter I'm sensing from you).

It depends on how well the characters are animated. Do they have key frames for 30 or for 60 fps. Games designed around a 30fps target, don't feel better at 60fps. It's like the fake interpolation tvs do to 24p movies. Granted, some people like smooth motion, but imo it's worse than dealing with the judder.

It's the same when running games at higher res. If they were balanced for 480p or 720p, they are going to look disjointed when rendered at higher resolutions. Low res textures and polygons are going to stick out like a sore thumb. Same thing again with movies, With Dark crystal on blu-ray you can clearly see the puppet strings, breaking the immersion.

And now we have fake HDR added on top as well, both to games and movies.

Anyway, it's all optional and sometimes the results aren't bad. I did enjoy plenty ps2 remasters on ps3 even though they looked very unbalanced.