mZuzek said:
Hmm, that's kinda weird. Not really seen that. I imagine if it's laptop it'll naturally run worse than desktop, but still, that seems like a good enough setup to run the game without issues. Not sure when you last tried playing it, but the latest patch (I think in December?) added high/low graphics options, could make it run better. Other than that I can't say I'm the most knowledgeable guy on the subject. |
I haven't played it since 2019, so might indeed be patched to work better now. I've upgraded to 32GB ram as well, maybe that helps too. Windows 10 uses the extra memory to cache data so even faster than running from SSD. Forza Horizon 4 ran buttery smooth at high settings, so I was pretty puzzled why Ori was struggling all the time. I'll try it again some day.
eva01beserk said:
Agree. All those effects are way more noticeable. Not just instead of 60fps but I would also add native 4k to that. Checkerboard 30fps will still work fine for most games as my preference. |
It depends on the AA solution. Cheap TAA gives a pretty soft picture. I render FS2020 at 1620p and down sample it to 1080p for better picture quality, Very noticeable in this game. But upscaling to 4k is fine since, at least I, don't really notice a different above 1440p. That seems to be the sweet spot / maximum for resolution with my preferred sitting distance. So yep, native 4K is a waste.







